After spending over 1,200 hours in Elden Ring, one dedicated player recently uncovered a game-changing feature: the ability to store throwables in their inventory, allowing them to craft more pots and perfume bottles than they can carry. This discovery has sparked significant online interest, as many in the Elden Ring community were unaware of this feature.
This newfound knowledge offers players a strategic advantage, highlighting the game’s depth and the continuous learning curve for its dedicated fanbase.
Highlights
- Elden Ring allows players to store throwables, enabling them to craft way more pots and perfume bottles than they can carry.
- One player had recently stumbled upon this discovery after spending more than 1,200 hours in the game.
- A sizable portion of the Elden Ring fandom was seemingly unaware of this feature up until recently.
After spending over 1,200 hours in Elden Ring, one player has recently realized that the game allows them to place throwables in storage, making it possible to craft way more projectiles than their pot reserves allow them to carry. Their discovery generated quite a bit of online traction, indicating that there”s no shortage of Elden Ring players who had been unaware of this possibility up until recently.
While crafting throwables in Elden Ring requires a variety of ingredients, one component that”s used in every throwing pot recipe is the pot itself. Or better said, a pot, because there are several such container types in the game, all of which are replenished automatically after being thrown. This mechanic prevents players from cheesing bosses by spamming them with an endless barrage of projectiles.
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Elden Ring Allows Players To Store Hundreds of Throwables
Be that as it may, the game actually allows players to stack up on throwables by manually sending them to storage. This was recently discovered by Reddit user ReasonableTreeStump, who realized that they were able to store their makeshift bombs, then immediately craft more of them, as if they hadn”t just depleted their Elden Ring pot reserves. While exact storage limits vary by item, the Tarnished”s chest can hold hundreds of each type of throwable. The fan said that they had 1,267 hours in the game prior to stumbling upon this find, describing their realization as a pretty major facepalm moment.
Upon further testing, ReasonableTreeStump also confirmed that this same mechanic works with Elden Ring perfumes, which require a variety of replenishable perfume bottles to craft. Their tip emerged on the front page of the game”s largest subreddit within hours of going live on July 17, suggesting that many players were also oblivious to the ability to store throwables up until recently. Dozens of fans reacting to this discovery described it as a game-changer, while a few others laughed at their past selves for intentionally wasting pots in order to free up their containers and craft other projectiles.Close
Much like the player”s other consumable reserves are replenished from storage automatically when resting at any Site of Grace, so are the throwable pots and perfume bottles. However, ReasonableTreeStump found that the actual pots that get added to their inventory can be a bit “random,” presumably because it”s possible to craft more types of throwables than can be carried.
One possible reason why this mechanic flew under the radar for so long is that storing pots and perfume bottles works a bit differently compared to other tools. E.g., reaching the inventory limit of something like Crystal Darts won”t stop the player from crafting more of them, with all subsequently created items being automatically sent to their chest. Meanwhile, perfume bottles and pots need to be sent to storage manually from the Elden Ring inventory menu.
Elden Ring
Elden Ring is a fantasy action-RPG adventure set in a world co-created by Hidetaka Miyazaki, the creator of the influential Dark Souls video game series, and George R.R. Martin, the author of the best-selling fantasy series A Song of Ice and Fire. This collaboration between two renowned creators has resulted in FromSoftware”s largest game to date, filled with danger and discovery at every turn. Hidetaka Miyazaki, president and game director of FromSoftware, has a history of directing highly acclaimed games in franchises such as Armored Core and Dark Souls.
System
PC
, PlayStation
, Xbox
Platform(s)
PS5
, Xbox One
, PS4
, Xbox Series X
, Xbox Series S
, PC
Released
February 25, 2022
Developer(s)
From Software
Publisher(s)
Bandai Namco Entertainment
, From Software
Genre(s)
RPG
, Action
Multiplayer
Online Co-Op
, Online Multiplayer
Engine
Proprietary
ESRB
M for Mature: Blood and Gore, Language, Suggestive Themes, Violence
How Long To Beat
58 Hours
Metascore
96
Platforms That Support Crossplay
PS4 & PS5 and Xbox One & Xbox Series X|S
PS Plus Availability
N/A
OpenCritic Page
Top Critic Rating
95
Critics Recommend %
98Expand
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