Players of The First Descendant are voicing their frustrations over the confusing map design of the Hatchery, a key location in the game. The convoluted pathways and challenging boss fights within the area have sparked criticism from the community, with many finding the experience frustrating, especially for solo players.
As the game continues to receive updates in its pre-season, player feedback on areas like the Hatchery may influence future content and improvements in upcoming seasons.
Highlights
- Players criticize the confusing map design of the Hatchery in The First Descendant.
- Updates in the pre-season focus on bug fixes and player feedback, with update 1.0.6 addressing Descendant characters and the Battle Pass.
- Feedback on the Hatchery”s difficult boss and map may influence future updates, with new areas planned for Seasons 1 and 2.
The First Descendant players aren”t pleased with the Hatchery location, as there are a lot of complaints regarding the area”s confusing map design. Players will first head to the Hatchery in The First Descendant after clearing the “Sensitive Information” main quest, which gives them access to White-night Gulch”s fifth and final Battlefield.
The First Descendant received multiple post-launch updates in the game”s pre-season, which began with the July 2 launch. Thus far, the development team has focused on implementing bug fixes and addressing player feedback with these updates. The First Descendant update 1.0.6, the game”s latest hotfix, introduced several fixes for the game”s Descendant characters, the pre-season Battle Pass, and various missions. More updates are likely on the way as the game heads toward the Season 1 launch later this month, and players still have plenty of time to share their feedback about what has transpired in the pre-season.
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Reddit user fatepure believes the Hatchery is the area with the worst map design in The First Descendant, and many other players in the community share the same sentiment. A common complaint in the community involves the convoluted pathways that must be taken to reach the Hatchery”s reactor in a Void Mission, resulting in many players becoming lost on their way there. Some players have found the easiest route to the reactor by looking up guides for the White-night Gulch Operation Zone on YouTube, while others found out how to reach it by simply looking in the comment section of fatepure”s Reddit post or playing with other The First Descendant players in co-op.
The First Descendant Players Aren”t Happy With the Convoluted Map Design of the Hatchery
The Hatchery Void Reactor boss, known as the Alternate Hand of Vrignid, is another point of contention in The First Descendant”s community. Many believe the Alternate Hand of Vrignid is an unnecessary bullet sponge during this particular stage of the game and proves to be very difficult to clear as a solo player. When paired with the area”s map design, it appears that the Hatchery is one of the least favorite sections of the game for a notable portion of the player base.Close
It”s unlikely that the Hatchery will receive any changes to its area layout, but player feedback could be vital in the development of new areas that will be introduced in future updates. According to Nexon”s The First Descendant roadmap, new updates will bring more story missions, weapons, areas, and features to the game in Seasons 1 and 2. The first season will begin in late August, followed by the second season in early December to kick off the holiday season. In short, The First Descendant players will have a lot of content to play through before Season 3 arrives in 2025.
The First Descendant
The First Descendant is a free third-person cooperative action RPG shooter featuring high-quality graphics. Experience the fun of strategic boss fights through 4-player co-op and various unique characters, exciting gunplay, and looting. A variety of equipment is necessary for growth, and you can obtain them through clearing scenario missions within the game or in the World Missions where cooperation is crucial and battles with huge bosses.
Action RPG
Third-Person Shooter
Systems
OpenCritic Reviews
Top Critic Rating:
56/100
Critics Recommend:
20%
Platform(s)
PlayStation 5
, PlayStation 4
, Xbox Series X
, Xbox Series S
, Xbox One
, PC
Released
July 2, 2024
Developer(s)
Nexon Games
Publisher(s)
Nexon
Engine
Unreal Engine 5
ESRB
Mature 17+ // Violence, Blood, Suggestive Themes, Strong Language
Multiplayer
Online Multiplayer
How Long To Beat
36 HoursExpand
See at Playstation Store
See at Steam
See at Xbox Games Store